analysis

Nintendo Ads on YouTube: How Nintendo Sells the Switch 2 in 2026

TIna Percha

By TIna Percha

CMO at AdSee AI, specializing in SaaS marketing and customer acquisition, with a track record spanning marketing strategy and business acquisitions.

Nintendo's biggest YouTube ad: two brothers racing over GameChat, 75.1M views. How Nintendo sold the Switch 2's first holiday on YouTube.

Nintendo Ads on YouTube: How Nintendo Sells the Switch 2 in 2026
27Oct 2026

Nintendo's 20 most-viewed YouTube ads reached 427.5M views, and 13 of them, with 324.8M views, ran in the US from the Play Nintendo and Nintendo of America channels, per AdSee AI data pulled on October 28, 2026. The top ad is a 15-second vertical spot about two brothers racing each other over GameChat, with 75.1M views.

Nintendo is a Japanese video game company founded in Kyoto in 1889 as a maker of hanafuda playing cards. Its newest console, the Nintendo Switch 2, was released in most regions on June 5, 2025, and according to Wikipedia it had sold 23.68 million units by June 30, 2026. Most of Nintendo's biggest YouTube ads sell that console, or a game that runs only on it.

Nintendo's top YouTube ads in numbers

Nintendo's top YouTube ad, "Brothers", has 75.1M views and an estimated $1.50M–$3.75M in spend, per AdSee AI, which rates that estimate high confidence. The top 20 at a glance:

  • 427.5M views across the top 20 ads
  • 13 of 20 ran in the US, from the Play Nintendo and Nintendo of America channels, with 324.8M views
  • The rest ran in Germany, Mexico, Spain and France, plus one Ubisoft ad listed on Nintendo's brand page
  • Most run 15 or 30 seconds; the shortest is a 6-second bumper for Mario Tennis Fever
  • The top markets by number of ads are Belgium, the Netherlands, France, the US and Spain, per the Nintendo brand page in AdSee AI

Two things can both be true here. The US carries most of the views, while Europe carries most of the uploads. Views on YouTube ads are paid reach: they show where the budget went, not how viral an ad was. Spend is an estimate AdSee AI derives from views and typical cost-per-view rates, so treat every figure as a range.

Nintendo's YouTube marketing campaign: the Switch 2's first holiday

Nintendo published at least 8 of its top 20 YouTube ads between October 1 and November 6, 2025, the run-up to the Switch 2's first holiday season, per AdSee AI publish dates. The family spots open on the same thing: the Nintendo Switch logo snapping into a "2" on a red screen, with the console's familiar click.

"Brothers": GameChat as a family story

Nintendo's biggest YouTube ad is a 15-second vertical spot uploaded as "Nintendo Switch 2 - Brothers" on November 4, 2025, with 75.1M views, per AdSee AI. A younger brother races on the couch at home. His older brother races from a college dorm room. Their faces sit in small GameChat windows under the race.

The dialogue does the selling. "Okay, little bro, I see you." Then: "Looks like I'm still king of the house." The younger one fires back about taking over his brother's room. The tagline: "All together, anytime, anywhere. Nintendo Switch 2."

The feature being sold is GameChat, the console's built-in voice and video chat. The ad never explains it. It shows two brothers who live apart and still play together, and the feature becomes obvious.

Nintendo Switch 2 YouTube ad .png
 

Mario Kart World: "I'm driving up the wall!"

Nintendo's second-biggest YouTube ad is a 15-second Mario Kart World spot from November 5, 2025, with 57.5M views and an estimated $1.15M–$2.88M in spend, per AdSee AI. Its upload title is "Friends, Fun, and Exciting Surprises with Mario Kart World".

A girl reacts to the game on a GameChat call: "Whoa. I'm driving up the wall!" A friend answers: "You can drive a semi-truck?!" The voiceover closes: "You can discover what's new on Nintendo Switch 2." The game is the hook, and the hardware is the call to action.

Nintendo Mario Kart World YouTube ad.png

Pokémon Legends: Z-A and the 120 FPS pitch

Nintendo's Pokémon Legends: Z-A ad, published on October 1, 2025, reached 37.5M views with an estimated $750K–$1.87M in spend, per AdSee AI. After the logo, a voiceover says: "Lumiose City is waiting, inviting you to compete as a Pokémon Trainer in new dynamic battles." A Gyarados appears in front of a boy in the real world, and the end card says "Available Now."

The Nintendo of America channel took a different line two weeks later. "Nintendo Switch 2 – Power Up Your Holidays" (16.4M views, per AdSee AI) shows a young man playing an action game on a big TV and sells smoother gameplay of up to 120 frames per second. Per AdSee AI, two 30-second "Discover What's New" films, horizontal and vertical, added 21.1M and 10.4M views.

Why Nintendo's family ads use real reactions

Nintendo's two biggest YouTube ads, with 132.6M views between them, are built on players' reactions rather than gameplay alone, per AdSee AI's creative analysis. In "Brothers" the hook is a line of trash talk. In the Mario Kart World spot it is a gasp: "Whoa. I'm driving up the wall!" The game footage fills the TV, but the faces in the GameChat windows carry the ad.

That choice matches what Google found when it tested creator-style creative on its own products. In a Think with Google write-up of those experiments, creator-led skippable ads for the Pixel 7a in Germany reached 49% higher watch time and 128% higher consideration than the control, with a 56% lower cost per lifted user. Billy Corbyn, head of Global Creative Works, said the approach means "making your ad creative look like content."

Nintendo's spots are produced in a studio, not shot by creators, but they borrow the same grammar: real-sounding dialogue, faces close to the camera and a reaction in the first two seconds. For a console whose selling point is playing with other people, a reaction is the product demonstration.

Two US channels, two audiences

Nintendo splits its US YouTube advertising between two channels, and 11 of its top 20 ads come from Play Nintendo, per the channel names AdSee AI records. Play Nintendo is the family channel: its ads link to play.nintendo.com, and their descriptions point to "kids activities and more." Its stories are about siblings, friends and first reactions.

Nintendo of America speaks to older players. Its "Power Up Your Holidays" ad shows an action game and a frame-rate claim, and links to the Switch 2 page on nintendo.com. Same console, same month, two different reasons to want it: playing together for families, performance for gamers.

The split also explains why the family ads dominate the views. The Play Nintendo spots run 15 seconds, open on the logo and feature children, which suits the broadest possible holiday audience of parents buying a gift.

What Nintendo's UTM codes reveal

Nintendo's US landing URLs tag every ad with a short campaign code that separates hardware from software, per the URLs AdSee AI stores. UTM parameters are the URL tags marketers use to track where visits come from.

Four examples from the top ads:

  • "Brothers" (75.1M): utm_source=HW, utm_id=S1015-01
  • Mario Kart World (57.5M): utm_source=HW, utm_id=S1015-02
  • "Power Up Your Holidays" (16.4M): utm_source=HW, utm_id=S1014-02
  • Mario Tennis Fever 6-second bumper (13.1M): utm_source=SW-AA, utm_id=S1018-K

HW reads as hardware and SW as software. The utm_medium value "pyt" appears on all of them and most likely marks paid YouTube. The IDs run in sequence, S1014 in mid-October, S1015 in early November and S1018 in January, which looks like a numbered campaign calendar. We're reading Nintendo's naming from the outside, so treat these as informed guesses.

What Nintendo ran after the holiday

Nintendo kept its US channels busy after the Switch 2's first holiday, publishing new waves in January and February 2026, per AdSee AI publish dates. The calendar of the biggest ones:

  • January 20 to 27, 2026: Mario Tennis, led by a 6-second Mario Tennis Fever bumper (13.1M views), with 15 and 30-second cuts in the same week (11.1M and 6.5M)
  • February 4, 2026: vertical Mario Kart "Race Challenge" spots for Mario Kart World and Mario Kart 8 Deluxe, with 5.5M and 6.1M views
  • February 13, 2026: a second "Play Together" wave, led by a 15-second horizontal cut with 10.5M views
  • April 30, 2026: "Power Up Your Play" across the Netherlands and Belgium, followed by Spain and the Nordics in May

The pattern after launch is software first. Once the console is in homes, the ads sell games to play on it. Mario Tennis got a bumper, a 15-second and a 30-second cut in the same week, so the same message could run as unskippable reach, as a standard pre-roll and as a longer story. Hardware returns only in spring, with "Power Up Your Play" in Europe, when the holiday buyers are already playing and the next group of buyers is still deciding.

Europe: one upload per market, often by a distributor

Nintendo's European YouTube ads are uploaded market by market, in at least 10 countries and the local language, and in smaller markets by distributors and retailers, per the channels and landing pages AdSee AI recorded. The biggest is a German Animal Crossing: New Horizons Switch 2 Edition trailer from December 12, 2025, with 30.5M views and an estimated $609K–$1.52M in spend (low confidence).

The same campaign appears as separate uploads in France (6.3M views, per AdSee AI), Poland, Portugal, Italy and Belgium. Belgium often gets two versions of the same ad, one in Dutch and one in French, as with "Power Up Your Play" in April 2026. In the Nordics, Switch 2 ads were uploaded by a distributor and linked to retailers such as power.dk and elgiganten.dk. In Greece the uploader is a distributor linking to nintendo.gr, and in Mexico an agency, AM Kidscorp, uploaded a Spanish Mario Kart 8 Deluxe spot that reached 15.9M views, per AdSee AI.

European tracking codes are longer and more descriptive. The German Animal Crossing ad carries utm_campaign=AnimalCrossingNewHorizonsNintendoSwitch2Edition|software|outnow, which names the game, the type and the phase.

German Animal Crossing: New Horizons Nintendo Switch 2 Edition YouTube ad.png

A full offer in a 5-second bumper

Nintendo's Dutch Mario Kart World bundle ad fits a complete offer into 5 seconds, with 545.6K views and an estimated $10.9K–$27.3K in spend, per AdSee AI (low confidence). Mario drives at the camera while the screen fills left to right: the character, the Switch 2 and Mario Kart World bundle, then the price. €509.99, "save €59.98", a 12-month online membership included, until January 11, while stocks last.

The landing URL names the plan: utm_campaign=MarioKartWorld|bundle|repush and utm_content=nl_parentsgamers_bumperad. Market, audience, format and campaign phase, all in plain text.

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How Nintendo's ads use Google's first-five-seconds rule

Nintendo's three biggest YouTube ads, with 170.1M views between them, all open on the Switch logo in the first second, per AdSee AI's creative analysis. According to Google's ABCD playbook for YouTube creative, the rule is: "Introduce your product or brand in the first five seconds."

Nintendo goes further than the rule asks. The logo animation is also a sound: the click of the Joy-Con snapping into place. The same playbook advises "Build for sound on," and Nintendo's opening works for both the eye and the ear. For a brand this familiar, the click alone tells the viewer whose ad this is before any picture has loaded.

What likes say about Nintendo's ads

Nintendo's family ads earn about one like per 155K views, per AdSee AI: "Brothers" has 484 likes on 75.1M views, and Mario Kart World 364 likes on 57.5M. The Pokémon Legends: Z-A ad earns one per 66K, and the gamer-focused "Power Up Your Holidays" one per 45K.

Per AdSee AI, the German Animal Crossing trailer has 1 like on 30.5M views, and the 6-second Mario Tennis Fever bumper has 2 likes on 13.1M. Those numbers say more about placement than about the games: a trailer before another video and a bumper that can't be skipped are not where people stop to like an ad.

Where the like-to-view ratio misleads

The like-to-view ratio compares Nintendo's ads fairly only within one placement and audience, per AdSee AI's experience across the library. Three limits apply:

  • Audience changes behaviour. Gamers who watch a performance pitch engage more than parents watching a family spot.
  • Placement sets the baseline. Bumpers and pre-roll trailers collect almost no likes by design.
  • Likes are not sales. A bumper with 2 likes can still sell a game to millions of people who saw it.

How to run this teardown on any brand

You can repeat this Nintendo analysis on any competitor's top ads in seven steps, using the same YouTube ads library data AdSee AI used here. The method works with any YouTube ad tracker that shows channels, landing pages and publish dates:

  1. Start from AdSee AI's page for the brand or search the brand name, not one channel. Nintendo's ads come from Play Nintendo, Nintendo of America, country channels, distributors and agencies.
  2. Sort by views and open the top 20.
  3. Note the channel and market of each ad. That separates the global plan from local uploads.
  4. Group the ads by product: hardware, games, bundles.
  5. Read each landing URL for campaign codes and audience labels.
  6. Read the original upload titles; they often name the brief.
  7. Save the ads worth studying to a board, one board per market.

AdSee AI collects Nintendo's top ads and markets on one page: Nintendo YouTube ads in the AdSee AI library. The library indexes 16M YouTube ads, including unlisted ones you won't find through YouTube search, and it's free to search.

Where this analysis stops working

This teardown covers Nintendo's top YouTube ads as of October 28, 2026, per AdSee AI, and it has four blind spots:

  • Search by one channel misses ads. Our first pass found only European uploads and missed the US channels that carry most of the views.
  • Display titles can be wrong. AdSee AI writes a readable title for each ad, and for two top ads it named the wrong game: the 37.5M-view spot is Pokémon Legends: Z-A, and the 6-second bumper is Mario Tennis Fever, per their original upload titles and descriptions. Always check the original title.
  • A publish date is not a run date. YouTube shows when an ad was uploaded, not when it stopped serving.
  • Spend is modelled. Use the ranges to compare ads, not to rebuild Nintendo's budget.

Takeaways from Nintendo's YouTube ads

Nintendo's top ads give brands five practical takeaways, based on the ads AdSee AI analysed:

  1. Show a new feature through people who need it. Two brothers who live apart explain GameChat better than a spec sheet.
  2. Open on your most recognisable asset, in sound and picture, in the first second.
  3. Split channels by audience: families on one, enthusiasts on another.
  4. Upload separately for each market and let distributors carry the local ads.
  5. Tag campaigns with codes that separate hardware, software and offers.

FAQ

What is Nintendo's most-viewed ad on YouTube?
Nintendo's most-viewed YouTube ad is "Brothers", a 15-second vertical Switch 2 spot published on November 4, 2025, with 75.1M views and an estimated $1.50M–$3.75M in spend, per AdSee AI. Two brothers who live apart race in Mario Kart and talk over GameChat, the console's built-in chat.

What kind of ads does Nintendo run on YouTube?
Nintendo runs mostly 15 and 30-second ads that open on the Switch logo, per AdSee AI. In the US, Play Nintendo runs family stories about playing together, and Nintendo of America runs performance pitches. In Europe, country channels and distributors upload local trailers, plus short bumpers for bundles.

Does Nintendo advertise on YouTube in the US?
Yes. 13 of Nintendo's 20 most-viewed YouTube ads ran in the US, from the Play Nintendo and Nintendo of America channels, with 324.8M of the top 20's 427.5M views, per AdSee AI. Europe has more uploads, but each European ad reaches a smaller audience.

How much does Nintendo spend on YouTube ads?
AdSee AI estimates spend per ad, not Nintendo's budget. The top ad, "Brothers", carries an estimated $1.50M–$3.75M and the Mario Kart World spot $1.15M–$2.88M, both rated high confidence. Treat these as ranges for comparing ads, since they are modelled from views rather than reported.

What is GameChat in Nintendo's ads?
GameChat is the Nintendo Switch 2's built-in voice and video chat, according to Wikipedia, and it is the feature behind Nintendo's two biggest YouTube ads in AdSee AI data. Both show players' faces in small windows under a Mario Kart race, so the ad demonstrates the feature without explaining it.

How can I track Nintendo's YouTube ads?
You can track Nintendo's YouTube ads with any YouTube ad tracker that lists channels, views and landing pages. In AdSee AI, open the Nintendo brand page or search the brand name rather than one channel, because Nintendo's ads come from Play Nintendo, Nintendo of America, country channels and distributors.

Do likes show which Nintendo ad works best?
Not directly. Nintendo's family ads earn about one like per 155K views and its gamer-focused ad one per 45K, per AdSee AI, while a German trailer has 1 like on 30.5M views. Likes depend on audience and placement, so compare them only within one market and format.

Where can I see all Nintendo ads?
You can see Nintendo's top ads, markets and estimated spend on its brand page in the AdSee AI YouTube ads library: adsee.ai/ad-examples/youtube/brands/nintendo. Searching Nintendo in AdSee AI shows every indexed ad, with filters for country, language, date range and orientation.